Latest version: 2.0
An historically accurate replica of a medieval thrusting dagger.
The belt includes a canteen with an original deco.
Legal for GM, GLM, ML, HONOR, COLLISION, DCS2 and more….
1. Lifetime updates - Every time you draw the sword, a check for updates will be done. If a new version of the scripts has been released, you will automatically receive the new version 2. Legal - The scripts are legal for all the major meters 3. AWSD mode 4. Autofire on/off function 5. Different stance (mode) 6. Trigger on/off 7. Fast draw, when you draw a new weapon the other in your hand will sheath automatically (i.e. if you have a bow drawn, when you draw a sword will make sheath bow automatically). 8. Anti Hud System 9. Anti double weapon system 10. Auto Sheath other melee weapons (also of other maker)
/1 draw dagger /1 sheath dagger /1 drawsheath dagger
/1 type - change from click command to ASWD command (for DCS2 use) /1 autofire - enables and disables auto/manual fire (will add a 0.05 second of penalty) /1 hit - disable/enable hit report /1 trigger - disable/enable trigger engine /1 meleemenu - open weapon menu
All the swords can strike at 3 different speeds and distances. Button mode/melee 1/2/3: change distance and speed of the swords for give you more usability but always legal settings.
Settings Value: mode 1: 0.55 sec 2.55 m selected (standard) /1 default mode mode 2: 0.58 sec 2.60 m selected (offensive) or with chat command /1 mode2 mode 3: 0.62 sec 2.70 m selected (defensive) or with chat command /1 mode3
/1 mode switch between mode 1 (offensive) and mode 3 (defensive)
Angle: 180 degree
How best to arrange an object using the Resize System:
1. Make a copy of your object (just in case); 2. Wear the item; 3. Touch any part of the item and a cyan menu appears.
To increase the size of ALL prim + 0.02 = 2% + 0.05 = 5% + 0.10 = 10%
To decrease the size of ALL prim - 0.02 = 2% - 0.05 = 5% - 0.10 = 10%
RESTORE: returns the object to its original size DELETE: delete the script into the object (use only after have if you have done a copy of the original), if you click this command you can't modify object anymore.
v. 2.0 (15/03/2015) Initial release
v. 1.0 (12/12/2014) Initial release
Latest version: 1.0
An historically accurate replica of a medieval dagger, with a belt that has the normal items that a Jarl’s woman normally has on her belt
Legal for in all sims that use the SF1 meter
From your inventory, select the dagger and belt and select “Wear”. Using “Attach” is not recommended as this will alter the position of the item.
To draw the dagger with the HUD, wear the HUD, then click it. To activate the dagger using the function keys, place the draw gestures into your inventory, activate them, then push F7/F8. Otherwise, just click on the sheath, and the dagger will be drawn.
To swing the dagger, hold the Left Mouse Button, and press any directional key. Forward, Left, and Right are attacks. Back/Down is Block.
At any time you may load information into the sword by pressing the Star icon that is located under the Right Hand, on the Status HUD.
Dagger can only be held in the Right Hand.
To control your dagger place the mouse pointer onto the ground and hold down the Left Mouse Button. Pushing the direction keys will swing the dagger. Pressing Back will allow you to block/parry with your dagger. (A dagger will not block as effectively as a shield or sword)
How best to arrange an object using the Resize System:
1. Make a copy of your object (just in case); 2. Wear the item; 3. Touch any part of the item and a cyan menu appears.
To increase the size of ALL prim + 0.02 = 2% + 0.05 = 5% + 0.10 = 10%
To decrease the size of ALL prim - 0.02 = 2% - 0.05 = 5% - 0.10 = 10%
RESTORE: returns the object to its original size DELETE: delete the script into the object (use only after have if you have done a copy of the original), if you click this command you can't modify object anymore.
v. 1.0 (21/11/2014) Initial release for SF1